除了被怪圍毆會呆到死 也不會吃魚 只有重生後才會吃!
有哪設定錯誤 請各位大大幫看一下!
#---------------------------------[帳號密碼設定]---------------------------------
######## Login options and server-specific options ########
master 免費伺服器
server 5
username
password
loginPinCode
char 3
bindIp
# For an overview of all servertypes please go to the following URL:
# http://wiki.openkore.com/index.php?title=ServerType
serverType twRO
#------------------------------[X-Mode遊戲模式設定]------------------------------
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBOTDetection 0
XKore_exeName ragfree.exe
# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
#-------------------------------[遠端控制密碼設定]-------------------------------
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 0
adminPassword
callSign
commandPrefix ;
#--------------------------------------------------------------------------------
pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 1
secureLogin_requestCode
message_length_max 80
######## Main configuration ########
alias_heal sp 28
#---------------------------------[活動地圖設定]---------------------------------
allowedMaps morocc,moc_fild11,moc_fild12,moc_fild08,moc_fild17
allowedMaps_reaction 1
#-----------------------------------[攻擊設定]-----------------------------------
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 0
attackMaxDistance 2
attackMaxRouteDistance 100
attackMaxRouteTime 3
attackMinPlayerDistance
attackMinPortalDistance 1
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 1
attackLooters 0
attackChangeTarget 2
aggressiveAntiKS 0
#--------------------------------------------------------------------------------
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
#--------------------------[休息時間設定、切換檔案設定]--------------------------
# You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
#--------------------------------------------------------------------------------
autoMakeArrows 0
#---------------------------------[自動重登設定]---------------------------------
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
#--------------------------------------------------------------------------------
autoResponse 0
autoSpell
autoSpell_force 0
#--------------------------------[迴避管理員設定]--------------------------------
avoidGM_near 0
avoidGM_near_inTown 1
avoidGM_talk 1
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 7200
#--------------------------------------------------------------------------------
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
#-----------------------------------[斷線設定]-----------------------------------
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 1
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 0
dcOnPlayer 0
#---------------------------------[跟隨玩家設定]---------------------------------
follow 0
followTarget
followEmotion 0
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 1
followDistanceMin 1
followLostStep 15
followSitAuto 0
followBot 0
#---------------------------------[撿取物品設定]---------------------------------
itemsTakeAuto 1
itemsTakeAuto_party 1
itemsGatherAuto 1
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 49
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
#---------------------------------[鎖定地圖設定]---------------------------------
lockMap moc_fild17
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
#-----------------------------------[行走設定]-----------------------------------
route_escape_reachedNoPortal 0
route_escape_randomWalk 0
route_escape_shout
route_avoidWalls 1
route_randomWalk 2
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 100
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
#---------------------------------[儲存地圖設定]---------------------------------
saveMap prontera
saveMap_warpToBuyOrSell 0
saveMap_warpChatCommand
#---------------------------------[自動開店設定]---------------------------------
shopAuto_open 0
shop_random 0
#------------------------------[自動坐下、起立設定]------------------------------
sitAuto_hp_lower 40%
sitAuto_hp_upper 75%
sitAuto_sp_lower 32%
sitAuto_sp_upper 75%
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall
#---------------------------[自動分配素質、技能點設定]---------------------------
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 1
skillsAddAuto 0
skillsAddAuto_list
#---------------------------------[肉盾模式設定]---------------------------------
tankMode 0
tankModeTarget
#--------------------------------------------------------------------------------
teleportAuto_hp 0
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 100000
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 0
teleportAuto_useSkill 1
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 100000
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
#---------------------------------[自動取消設定]---------------------------------
dealAuto 0
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 0
#--------------------------------[訊息及紀錄設定]--------------------------------
verbose 1
showDomain 1
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 0
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 200000
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 0
portalRecord 1
missDamage 0
#--------------------------------------------------------------------------------
tankersList
repairAuto 0
repairAuto_list
removeActorWithDistance
#-----------------------------------[傭兵設定]-----------------------------------
######## Mercenary Support ########
mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1
mercenary_attackMaxDistance 2
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1
mercenary_followDistanceMax 10
mercenary_followDistanceMin 3
mercenary_route_step 15
mercenary_tankMode 0
mercenary_tankModeTarget
mercenary_teleportAuto_hp 0
mercenary_teleportAuto_maxDmg 100000
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0
#----------------------------------[生命體設定]----------------------------------
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1
homunculus_attackMaxDistance 2
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 0
homunculus_teleportAuto_maxDmg 100000
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 990
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 7
homunculus_hungerMax 23
#################################################################################
#################################################################################
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
#---------------------------------[攻擊技能設定]---------------------------------
attackSkillSlot {
lvl
dist
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 2
maxUses 2
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1
isSelfSkill 1
target_deltaHp
}
#---------------------------------[特殊命令設定]---------------------------------
doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}
#---------------------------------[輔助技能設定]---------------------------------
useSelf_skill 雙手劍攻擊速度增加 {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive 雙手劍加速
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 300
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
#---------------------------------[隊伍技能設定]---------------------------------
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_defendMonsters
target_whenNotGround
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
#---------------------------------[自動裝備設定]---------------------------------
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
#---------------------------------[使用物品設定]---------------------------------
useSelf_item 好吃的魚 {
hp < 30%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item 肉 {
hp < 38%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 10
disabled 0
inInventory
manualAI 0
}
useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 10
disabled 0
inInventory
manualAI 0
}
#---------------------------------[補給存倉設定]---------------------------------
######## Autostorage/autosell ########
buyAuto {
npc
npc_steps
standpoint
distance 9
price
minAmount 2
maxAmount 3
}
sellAuto
sellAuto_npc
sellAuto_npc_steps
sellAuto_standpoint
sellAuto_distance 7
storageAuto 1
storageAuto_npc 120,62
storageAuto_distance 9
storageAuto_npc_type 1
storageAuto_npc_steps c r0 n
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0
minStorageZeny 30
npcTimeResponse
getAuto {
minAmount
maxAmount
passive
}
#################################################################################
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
macro_orphans terminate
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
serverEncoding Traditional Chinese
charBlockSize 112 |
|