| 可以幫我看看怎麼了嗎...? 他的問題所在是交易好後不會關掉聊天室.放傳鎮.在開聊天是
 automacro a {
 
 console /戥。汏/
 
 call {
 
 if (@invamount(藍色魔力礦石) == 0) goto qk
 
 #當藍色魔力礦石=0時qk=   =
 
 pause 1
 
 do chat create "朱456石波457優配458火洞459" 2 0 787878
 
 #a-1 b-2 c-3 d-4 = 聊天室名稱
 
 pause 1                do sit
 
 stop
 
 :qk
 
 do c QK
 
 do sit
 
 stop
 
 }
 
 
 
 }
 
 automacro b {
 
 console /(.*) ((.*)) 向您要求一個交易/
 
 call {
 
 do deal
 
 pause 15
 
 #15秒內不動作取消交易
 
 do deal no
 
 do sit
 
 
 stop
 
 }
 
 }
 
 
 
 automacro c {
 
 console /(.*) 加入物品以交易: (.*)/
 
 call {
 
 #加入物品取消交易
 
 do deal no
 
 stop
 
 }
 
 }
 
 
 
 automacro d {
 
 console /(.*) 加入 (.*) z 以交易/
 
 call {
 call {
 
 $a = $.lastMatch2
 
 if ($a = 1) goto bb
 
 if ($a = 2) goto bb
 
 if ($a = 3) goto bb
 
 if ($a = 4) goto bb
 
 #$a = ".*" = 傳陣金額
 
 pause 1
 
 #當金額!=你販賣的金額取消交易
 
 do deal no
 
 stop
 
 :bb
 
 pause 1
 
 do deal
 
 pause 1
 
 do deal
 
 #輸入金額10秒內未完成交易者取消交易
 
 pause 10        do deal no
 
 stop
 
 }
 
 }
 
 
 
 
 automacro e {
 
 console /您獲得了 (.*) zeny/
 
 call {
 
 do chat leave
 
 $a = $.lastMatch1
 
 if ($a = 1) goto a1
 
 if ($a = 2) goto b2
 
 if ($a = 3) goto c3
 
 if ($a = 4) goto d4
 
 #$a = ".*" = 傳陣金額
 
 :a1
 
 call aa1
 
 #執行macro aa1
 
 stop
 
 :b2
 call bb2
 
 stop
 
 :c3
 
 call cc3
 
 stop
 
 :d4
 
 call dd4
 
 stop
 
 }
 
 }
 
 
 
 macro aa1 {
 $aa1 = @invamount(藍色魔力礦石)
 
 #施放傳送之陣"前"的藍色魔力礦石數量
 
 $x = @arg("$.pos", 1)
 
 $y = @arg("$.pos", 2)
 
 $x0 = @eval($x - @rand(1,3))
 
 $y0 = @eval($y - @rand(1,3))
 
 do sl 27 $x0 $y0
 
 pause 1
 
 do warp a
 
 #a = 地圖名稱
 
 pause 1
 
 $aa2 = @invamount(藍色魔力礦石)
 
 #施放傳送之陣"後"的藍色魔力礦石數量
 
 if ($aa1 == $aa2) goto ax
 
 #當施放傳送之陣前後藍色魔力礦石相等判定傳送失敗跳至:ax
 
 do c a
 
 stop
 :ax
 
 pause 1
 
 do c 傳送失敗
 
 do c 再來一次
 
 call axx
 
 #執行macro axx
 
 stop
 
 }
 
 
 }
 
 
 
 macro axx {
 
 call aa1
 
 #執行macro aa1}
 
 
 
 #以下類推..
 
 
 
 macro bb2 {
 
 $bb1 = @invamount(藍色魔力礦石)
 
 $x = @arg("$.pos", 1)        $y = @arg("$.pos", 2)
 
 $x0 = @eval($x - @rand(1,3))
 
 $y0 = @eval($y - @rand(1,3))
 
 do sl 27 $x0 $y0
 
 pause 1
 
 do warp b
 
 #b = 地圖名稱
 
 pause 1
 
 $bb2 = @invamount(藍色魔力礦石)
 
 if ($bb1 == $bb2) goto bx
 
 do c b
 
 stop
 
 :bx
 
 pause 1
 
 do c 傳送失敗
 
 do c 再來一次
 
 call bxx
 
 stop
 
 }
 
 
 
 }
 
 
 
 macro bb2 {
 
 $bb1 = @invamount(藍色魔力礦石)
 
 $x = @arg("$.pos", 1)
 
 $y = @arg("$.pos", 2)
 
 $x0 = @eval($x - @rand(1,3))
 
 $y0 = @eval($y - @rand(1,3))
 
 do sl 27 $x0 $y0
 
 pause 1
 
 do warp b
 
 #b = 地圖名稱
 
 pause 1
 
 $bb2 = @invamount(藍色魔力礦石)
 
 if ($bb1 == $bb2) goto bx
 
 do c b
 
 stop
 
 :bx
 
 pause 1
 
 do c 傳送失敗
 
 do c 再來一次
 
 call bxx
 
 stop
 
 }
 
 
 
 }
 
 
 
 macro bxx {
 
 call bb2
 
 }
 
 
 macro cc3 {
 
 $cc1 = @invamount(藍色魔力礦石)
 
 $x = @arg("$.pos", 1)
 
 $y = @arg("$.pos", 2)
 
 $x0 = @eval($x - @rand(1,3))
 
 $y0 = @eval($y - @rand(1,3))
 
 do sl 27 $x0 $y0
 
 pause 1
 
 do warp c
 
 #c = 地圖名稱
 
 pause 1
 
 $cc2 = @invamount(藍色魔力礦石)
 
 if (cc1 == cc2) goto cx
 
 do c c
 
 stop
 
 :cx
 
 pause 1
 
 do c 傳送失敗
 
 do c 再來一次
 
 call cxx
 
 stop
 }
 
 
 
 }
 
 
 
 macro cxx {
 
 call cc3
 
 }
 
 
 
 macro dd4 {
 
 $dd1 = @invamount(藍色魔力礦石)
 
 $x = @arg("$.pos", 1)
 
 $y = @arg("$.pos", 2)
 
 $x0 = @eval($x - @rand(1,3))
 
 $y0 = @eval($y - @rand(1,3))
 
 do sl 27 $x0 $y0
 
 pause 1
 
 do warp d
 #d = 地圖名稱
 
 pause 1
 
 $cc2 = @invamount(藍色魔力礦石)
 
 if ($dd1 == $cc2) goto dx
 
 do c d
 
 stop
 
 :dx
 
 pause 1
 
 do c 傳送失敗
 
 do c 再來一次
 
 call dxx
 
 stop
 
 }
 
 
 
 }
 
 
 
 macro dxx {
 
 call dd4
 
 }
 
 
 
 automacro g {
 
 console /You 已開啟傳送之陣在 \((.*), (.*)\)/
 
 call {
 do c 滾
 
 if (@invamount(藍色魔力礦石) == 0) goto qk
 
 pause 1
 
 do chat create "a-1 b-2 c-3 d-4" 2 0 787878
 
 pause 1
 
 do sit
 
 :qk
 
 do c QK
 
 do sit
 
 stop
 
 }
 
 }
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