黃易群俠傳M脫機外掛應用程式黃易神行
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[發問] OP祭師跟隨補血問題!!!!!!!!!

hs5a0367 發表於 2010-10-9 03:16:12 | 只看該作者 回帖獎勵 |倒序瀏覽 |
為什麼還是不行?有人知道嗎?




}
# 以下區塊為施展至自己身上的法術技能的設定,屬性設定請參考 attackSkillSlot 區塊
useSelf_skill Heal {
    lvl 8
    maxCastTime 0
    minCastTime 0
    hp < 90%
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    inInventory
    manualAI 0
}
useSelf_skill AL_INCAGI {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp <
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive EFST_INC_AGI
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 300
    disabled 0
    inInventory
    manualAI 0
}
useSelf_skill AL_BLESSING {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp <
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive EFST_BLESSING
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 240
    disabled 0
    inInventory
    manualAI 0
}
useSelf_skill PR_MAGNIFICAT {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp <
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive EFST_MAGNIFICAT
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 180
    disabled 0
    inInventory
    manualAI 0
}
useSelf_skill AL_Heal {
    lvl 8
    target xxx
        target_hp < 100%
        maxCastTime 0
    minCastTime 0
    hp < 100%
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    inInventory
    manualAI 0
}
useSelf_skill_smartHeal 1
# 自己補血時自動調整治癒術等級以節省SP

# 以下區塊為施展至隊友身上的法術技能的設定,部分屬性設定請參考 attackSkillSlot 區塊
useSelf_skill heal {
    lvl 8
    target xxx
        target_hp < 100%
        maxCastTime 0
    minCastTime 0
    hp < 100%
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    inInventory
    manualAI 0
}
partySkill AL_BLESSING {
    lvl 10
    maxCastTime 1
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    manualAI 0
    target xxx
    target_hp
    target_isJob
    target_isNotJob
    target_whenStatusActive
    target_whenStatusInactive EFST_BLESSING
    target_aggressives
    target_monsters
    target_timeout 220
    target_deltaHp
    target_dead 0
    inInventory
    isSelfSkill 0
}
partySkill AL_INCAGI {
    lvl 10
    maxCastTime 1
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    manualAI 0
    target xxx
    target_hp
    target_isJob
    target_isNotJob
    target_whenStatusActive
    target_whenStatusInactive EFST_INC_AGI
    target_aggressives
    target_monsters
    target_timeout 180
    target_deltaHp
    target_dead 0
    inInventory
    isSelfSkill 0
}
partySkill PR_IMPOSITIO {
    lvl 10
    maxCastTime 1
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    manualAI 0
    target xxx
    target_hp
    target_isJob
    target_isNotJob
    target_whenStatusActive
    target_whenStatusInactive EFST_IMPOSITIO
    target_aggressives
    target_monsters
    target_timeout 60
    target_deltaHp
    target_dead 0
    inInventory
    isSelfSkill 0
}
# 以下三項請填入預設的右手武器、左手武器與箭矢的名稱
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# 注意:至於雙手武器,或沒有盾牌的,請複製武器名稱至 'rightHand'
# 要用空手攻擊,請在 rightHand 後填入 "[NONE]" (雙引號不用打)
# 範例:
# autoSwitch 綠草,紅草,黃草,白草,藍草,光芒草,黑菇,紅菇 {
#         rightHand [NONE]
#         distance 1.5
# }
autoSwitch {
    rightHand
    leftHand
    arrow
    distance
    useWeapon
}
# 自動裝備設定,部分屬性設定請參考 attackSkillSlot 區塊
equipAuto {
    topHead
    midHead
    lowHead
    leftHand
    rightHand
    leftAccessory
    rightAccessory
    robe
    armor
    shoes
    arrow
    monsters
    weight 0
    whileSitting 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    inInventory
    manualAI 0
}
# 以下區塊為使用在自己身上的物品的設定,屬性設定請參考 attackSkillSlot 區塊
useSelf_item {
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout
    disabled 0
    inInventory
    manualAI 0
}
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