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叮咚,繼上次LUNA按鍵精靈,我又來:
1.關於原創者那亂Tab問題,不在加以詳述.
2.主要解決該區域打不到怪時,換點追加跑打怪.
3.主要參考Seraph論壇及某位大大得到以下Code.
4.其實,再過不久封測結束且神行繼出,其實以下Code有跟
沒有是一樣.
5.Code如下:
function main
SetInputMode(3)
while true
GetActiveWindowXY(WinX0, WinY0)
//¥’cC3!¥÷
do
if not CheckColor(WinX0+573, WinY0+70, Color(21, 21, 21), 10) then<<<傳說
說中解決亂Tab問題,這裡不加詳述
MouseLeftClick(WinX0+539, WinY0+318)<<<用Seraph裡面(基本動作選項)中
(點擊鼠標)功能錄製得到,先決條件
要選怪密集一點兩邊去錄製跑,這時
你會發現人物會在剛剛您錄製兩邊範圍內
打帶跑.
wait(300)
keypress("TAB")//一般遊戲選怪的按鍵
wait(300)
KeyDown("1")
end if
loop until CheckColor(WinX0+573, WinY0+70, Color(21, 21, 21), 10)<<<循環找怪
打
KeyDown("1")
Wait(50)
KeyUp("1")
Wait(50)
KeyDown("2")
Wait(50)
KeyUp("2")
KeyDown("3")
Wait(50)
KeyUp("3")
KeyDown("4")
Wait(50)
KeyUp("4")
//‥uμ!?f-iAI§??D
GetActiveWindowXY(WinX0, WinY0)
//|bμ!?f§??D(436, 452)?o?U1??D??Aa
MouseLeftClick(WinX0+539, WinY0+318)
do
//|paGμ!?f§??D(169, 72)aoAC|a?£μ¥co(247, 170, 0) ‥o?o
if not CheckColor(WinX0+169, WinY0+72, Color(247, 170, 0), 10) then
KeyDown("9") //¥[|a§T‾a
Wait(500)
KeyUp("9")
end if
KeyPress("1")
Wait(500)
KeyDown("2")
Wait(500)
KeyUp("2")
KeyDown("3")
Wait(500)
KeyUp("3")
KeyDown("4")
Wait(500)
KeyUp("4")
loop while CheckColor(WinX0+400, WinY0+71, Color(8, 8, 8), 10)
wend
end function
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6.以上,敬請各位大大,加以指導修正. |